
Voici donc la liste partielle Betrayers of Kamigawa:
Les titres en gras correspondent aux mises à jour.
BLANC
Day of Destiny -  
Legendary Enchantment
Legendary creatures you control get +2/+2.
Rare
Empty-Shrine Kannushi - 
Creature - Human Cleric
Empty-Shrine Kannushi has protection from the colors of permanents you control.
1/1
Unco
Faithful Squire -   
Creature - Human Soldier
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. At end of turn, if there are two or more ki counters on Faithful Squire, you may flip it.
2/2
///
Kaiso, Memory of Loyalty
Legendary Creature - Spirit
Flying
Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.
3/4
Uncommon
Final Judgment -   
Sorcery
Remove all creatures from the game.
Rare
Genju of the Fields - 
Enchant Plains
2 : Enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, you gain that much life" until end of turn. It's still a land.
When enchanted Plains is put into a graveyard, return Genju of the Fields from your graveyard to your hand.
Uncommon
Heart of Light -  
Enchant Creature
Prevent all damage that would be dealt to and by enchanted creature.
Common
Hokori, Dust Drinker -   
Legendary Creature - Spirit
Lands don't untap during their controller's untap steps.
At the beginning of each player's upkeep, that player untaps a land he or she controls.
Rare
2/2
Hundred-Talon Strike - 
Instant - Arcane
Target creature gets +1/+0 and gains first strike until end of turn.
Splice onto Arcane - Tap an untapped white creature you control.
Uncommon
Indebted Samurai -  
Creature - Human Samurai
Bushido 1
Whenever a Samurai you control is put into your graveyard from play, you may put a +1/+1 counter on Indebted Samurai.
2/3
Uncommon
Kami of False Hope - 
Creature - Spirit
Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.
1/1
Common
Kami of the Honored Dead -   
Creature - Spirit
Flying
Whenever Kami of the Honored Dead is dealt damage, you gain that much life.
Soulshift 6
3/5
Uncommon
Kami of the Tattered Shoji - 
Creature - Spirit
Spiritcraft whenever you play a spirit or arcane spell, Kami of the Tattered Shoji gains flying until end of turn.
2/5
Kentaro, the Smiling Cat -  
Legendary Creature - Human Samari
Bushido 1
You may pay X rather than pay the mana cost for Samurai spells you play, where X is that spell's converted mana cost.
2/1
Rare
Kitsune Palliator -  
Creature - Fox Cleric
T : Prevent the next 1 damage that would be dealt to each creature and each player this turn.
0/2
Mending Hands - 
Instant
Prevent the next 4 damage that would be dealt to target creature or player this turn.
Moonlit Strider -  
Creature - Spirit
Sacrifice Moonlit Strider: Target creature gets protection from the color of your choice until end of turn.
Soulshift 3
1/4
Opal-Eye, Konda's Tojimbo -   
Legendary Creature - Fox Samurai
: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo, instead.
1W: Prevent the next 1 damage that would be dealt to Opal-Eye, Konda's Yojimbo this turn.
1/4
Unknown
Oyobi Who Split the Heavens -  
Legendary Creature - Spirit
Flying
Whenever you play a spirit or Arcane spell you may put a 3/3 white spirit creature with flying into play.
3/6
Patron of the Kitsune -   
Legendary Creature - Spirit
Fox Offering (You may play this card any time you could play an instant by sacrificing a Fox and paying the difference in mana between this and the sacrificed Fox. Mana cost includes color.)
Whenever a creature attacks, you may gain 1 life.
5/6
Rare
Scour -   
Instant
Remove target enchantment from the game. Search its controller’s graveyard, hand, and library for all cards with the same name as that enchantment and remove them from the game. That player then shuffles his or her library.
Uncommon
Shining Shoal -   
Instant - Arcane
You may remove a white card with converted mana cost X in your hand from the game rather than pay Shining Shoal's mana cost.
The next X damage that a source of your choice would deal to you or a creature you control this turn is dealt to target creature or player instead.
Rare
Silverstorm Samurai -   
Creature - Fox Samurai
Bushido 1
You may pay Silverstorm Samurai anytime you could play an instant.
3/3
Split Tail Miko -  
Creature - Fox Cleric
W , T : Prevent the next 2 damage that would be dealt to target creature or player.
1/1
Takeno's Cavalry -  
Creature - Human Samurai
Bushido 1
T : Deals one damage to target attacking or blocking creature.
1/1
Tallowisp -  
Creature - Spirit
Whenever you play a Spirit or Arcane spell, you may search your library for an enchant creature card, reveal it, and put it into your hand. If you do, shuffle your library.
1/3
Uncommon
Terashi's Grasp -  
Sorcery - Arcane
Destroy target artifact or enchantment. You gain life equal to its converted mana cost.
Common
Terashi's Verdict -  
Instant - Arcane
Destroy target attacking creature with power 3 or less.
Uncommon
Ward of Piety -  
Enchant Creature
1W : The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead.
Waxmane Baku -  
Creature - Spirit
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.
1 , Remove X ki counters from Waxmane Baku: Tap X target creatures.
2/2
Yomiji, Blocker of Paths -   
Legendary Creature - Spirit
Whenever a legendary permanent other than Yomiji, Blocker of Paths is put into a graveyard from play, return that card to its owner’s hand.
4/4
Rare
BLEU
Callow Jushi -   
Creature - Human Wizard
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. At end of turn, if there are two or more ki counters on Callow Jushi, you may Aflip it.
2/2
------flip------
Jaraku the Interloper
Legendary Creature - Spirit
Flying
Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays 2.
3/4
Uncommon
Chisei, Heart of Oceans -   
Legendary Creature - Spirit
Flying
At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.
4/4
Disrupting Shoal -   
Instant - Arcane
You may remove a blue card with converted mana cost X in your hand from the game rather than pay Disrupting Shoal’s mana cost.
Counter target spell if its converted mana cost is X.
Rare
Floodbringer -  
2, Return a land you control to its owner's hand: Tap target land.
1/2
Unknown
Genju of the Falls - 
Enchant Island
2 : Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.
Uncommon
Heed the Mists -   
Sorcery - Arcane
Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.
Uncommon
Higure, the Still Wind -   
Legendary Creature - Human Ninja
Ninjutsu 2UU (2UU, Return an unblocked attacker to control to hand: Put this card into play from your hand tapped and attacking.)
Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library.
2 : Target Ninja is unblockable this turn.
3/4
Rare
Jetting Glasskite -   
Creature - Spirit
Flying
Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.
3/3
Uncommon
Kaijin of the Vanishing Touch -  
Creature - Spirit
Defender (This creature can't attack.)
Whenever Kami of the Vanishing Touch blocks a creature, return that creature to owner's hand at end of combat.
0/3
Uncommon
Kira, Great Glass-Spinner -   
Legendary Creature - Spirit
Flying
Creatures you control have “Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.”
2/2
Rare
Minamo Sightbender -  
Creature - Human Wizard
X, tap: Target creature with power X or less is unblockable this turn.
1/2
Uncommon
Minamo's Meddling -   
Instant
Counter target spell. That spell's controller reveals his or her hand then discards each card with the same name as a card spliced onto that spell.
Common
Mistblade Shinobi -  
Creature - Human Ninja
Ninjitsu
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
1/1
Common
Ninja of the Deep Hours -  
Creature - Human Ninja
Ninjutsu  ( , Return an unblocked attacker to your hand: Put this creature into play tapped and attacking)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
2/2
Common
Patron of the Moon -   
Legendary Creature - Spirit
: Put up to 2 lands from your hand into play tapped.
5/4
Rare
Phantom Wings -  
Enchant Creature
Enchanted creature has flying.
Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
Common
Quash -   
Instant
Counter target instant or sorcery spell, then remove it from the game.
Search its controller's graveyard, hand, and library for all cards with the same name as that card and remove them from the game.
That player then shuffles his or her library.
Uncommon
Quillmage Baku -  
Creature - Spirit
Whenever you play a spirit or arcane spell you may put a Ki counter on Quillmage Baku.
1, T, Remove X Ki counters from Quillmage Baku: Return target creature with a converted manacost of X or less to its owners hand.
3/3
Reduce to Dreams -  
Instant
Return all artifacts to their owner's hands.
Rare
Ribbons of the Reikei -  
Sorcery - Arcane
Draw a card for each Spirit you control.
Common
Shimmering Glasskite -  
Creature - Spirit
Flying
Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.
2/3
Common
Soratami Mindsweeper -  
Creature - Moonfolk Wizard
Flying
2, return a land you control to its owner's hand: Target opponent puts the top 2 cards of their library into their graveyard.
1/4
Stream of Consciousness -  
Instant - Arcane ?
Target player shuffles up to four target cards from his or her graveyard into his or her library.
Sway of the Stars -   
Sorcery
Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.
Rare
Teardrop Kami - 
Creature - Spirit
Sacrifice Teardrop Kami: Tap or untap target creature.
1/1
Common
Threads of Disloyalty -   
Enchant Creature
Threads of Disloyalty can enchant only a creature with converted mana cost 2 or less.
You control enchanted creature.
Toils of Night and Day -  
Instant - Arcane ?
Tap or untap target permanent, then tap or untap another target permanent.
Tomorrow, Azami's Familiar -  
Legendary Creature - Spirit
If you would draw a card, look at the top three cards of your library
instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
1/5
Rare
Veil of Secrecy -  
Instant - Arcane
Target creature is unblockable and can't be the target of spells or abilities this turn.
Splice onto Arcane - Return a blue creature you control to its owner's hand. (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Common
Walker of Secret Ways -  
Creature - Human Ninja
Ninjutsu  ( , Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.)
When Walker of the Secret Ways deals combat damage to a player, took at that player's hand.
 : Return target ninja you control to its owner's hand. Play this ability only during your turn.
1/2
Uncommon
NOIR
Bile Urchin - 
Creature - Spirit
Sacrifice Bile Urchin: Target player loses one life.
1/1
Common
Blessings of Leeches -  
Enchant Creature
You may play Blessings of Leeches as an instant.
At the beginning of your upkeep you lose one life.
0 : Regenerate enchanted creature.
Call for Blood -  
Instant - Arcane
As an additional cost to play Call for Blood, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Crawling Filth -  
Creature - Spirit
Fear
Soulshift 5
2/2
Eradicate -   
Sorcery
Remove non-black creature from the game.
Search its controller's graveyard, hand, and library for all cards with the same name as that creature and remove them from the game.
That player then shuffles his or her library.
Uncommon
Genju of the Fens - 
Enchant Swamp
: Enchanted Swamp becomes a 2/2 black Spirit creature with " : This creature gets +1/+1 until until end of turn" until end of turn. It's still a land.
When enchanted Swamp is put into a graveyard, return Genju of the _____ from your graveyard to your hand.
Uncommon
Goryo's Vengeance -  
Instant - Arcane
Put target legendary creature card from your graveyard into play. That creature gains haste until end of turn. Remove it from the game at end of turn.
Splice onto Arcane: 2B.
Rare
Hero's Demise -  
Instant
Destroy target legendary creature.
Rare
Hired Muscle -   
Creature - Human
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. At end of turn, if there are two or more ki counters on Hired Muscle, you may flip it.
2/2
/////////////// FLIP ///////////////
Legendary Creature - Spirit
Remove a ki counter from Hired Muscle: Target creature has fear until end of turn.
4/4
Uncommon
Horobi's Whisper -   
Instant - Arcane
If you control a Swamp, destroy target nonblack creature.
Splice onto Arcane - Remove four cards in your graveyard from the game. (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Common
Ink-Eyes, Servant of Oni -   
Legendary Creature - Rat Ninja
Ninjutsu 3BB (3BB, Return an unblocked attacker to hand: Put this into play from your hand tapped and attacking.)
Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard into play under your control.
1B : Regenerate Ink-Eyes.
5/4
Rare
Kyoki's, Sanity's Eclipse -   
Legendary Creature - Demon Spirit
Whenever you play a Spirit or Arcane spell, target opponent removes a card in his or her hand from the game.
6/4
Rare
Mark of the Oni - 
Enchant Creature
You control enchanted creature. At end of turn, if you control no Demons, sacrifice Mark of the Oni.
Uncommon
Nezumi Shadow-Watcher - 
Creature - Rat Warrior
Sacrifice Nezumi Shadow-Watcher: Destroy target ninja.
1/1
Unco
Ogre Marauder -  
Creature - Ogre Warrior
Whenever Ogre Marauder attacks, it can’t be blocked this turn unless defending player sacrifices a creature.
3/1
Okiba-Gang Shinobi -   
Creature - Rat Ninja
When Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards from his or her hand.
3/2
Common
Patron of the Nezumi -   
Legendary Creature - Spirit
Rat offering (You may play this card any time you could play an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)
Whenever a permanent an opponent controls is put into a graveyard from play, that player loses 1 life.
6/6
Rare
Psychic Spear - 
Sorcery
Target player reveals his or her hand. Choose a Spirit or Arcane spell from it. That player discards that card.
Common
Pus Kami -   
Creature - Spirit
B, Sacrifice Pus Kami: Destroy target non black creature.
Soulshift 6.
3/3
Scourge of the Numai - 
Creature - Demon Spirit
At the beginning of your upkeep, you lose 2 life if you don’t control an Ogre.
4/4
Shirei, Shizo's Caretaker -  
Legendary Creature - Spirit
Whenever a creature with power 1 or less is put into your graveyard from play, you may return that creature card to play under your control at end of turn if Shirei, Shizo's Caretaker is still in play.
2/2
Rare
Sickening Shoal -   
Instant - Arcane
You may remove a black card with converted mana cost X in your hand from the game rather than pay Sickening Shoal's mana cost.
Target creature gets -X/-X until end of turn.
Rare
Skullmane Baku -   
Creature - Spirit
Whenever you play a spirit or arcane spell a ki counter on Skullmane Baku.
1,T, Remove X ki counters: Target creature gets -X/-X until end of turn.
2/1
Skullsnatcher -  
Creature - Rat Ninja
Ninjutsu B (B, Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.)
Whenever Skullsnatcher deals combat damage to a player, remove up to two target cards in that player's graveyard from the game.
2/1
Common
Stir the Grave -  
Sorcery
Return target creature card with converted mana cost of X or less from your graveyard to play.
Common
Takenuma Bleeder - 
Creature - Ogre Shaman
Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don’t control a Demon.
3/3
Three Tragedies -   
Sorcery - Arcane
Target player discards 3 cards.
Uncommon
Throat Slitter -   
Creature - Rat Ninja
Ninjutsu 
Whenever Throat Slitter deals combat damage to a player, destroy target creature that player controls.
2/2
Unknown
Toshiro Umezawa -   
Legendary Creature - Human Samurai
Bushido 1
Whenever a creature an opponent controls is put into the graveyard from play, you may play target instant card in your graveyard. If that card would be put into a graveyard this turn, remove it from the game instead.
2/2
Rare
Yukora the Prisoner -   
Creature - Demon Spirit
When Yukora the Prisoner leaves play, sacrifice all non-ogre creatures you control.
5/5
Rare
ROUGE
Akki Blizzard-Herder -  
Creature - Goblin Shaman
When Akki Blizzard-Herder is put into a graveyard from play, each player sacrifices a land.
1/1
Common
Akki Raider -  
Creature - Goblin Warrior
Whenever a land is put into a graveyard from play, Akki Raider gets +1/+0 until end of turn.
2/1
Uncommon
Ashen Monstrosity -   
Creature - Spirit
Haste
Ashen Monstrosity attacks each turn if able.
7/4
Uncommon
Aura Barbs -  
Instant - Arcane (U)
Each enchantment deals 2 damage to its controller, then each enchantment enchanting a creature deals 2 damage to the creature it’s enchanting.
Uncommon
Blademane Baku -  
Creature - Spirit
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.
1, remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.
Common
Blazing Shoal -   
Instant - Arcane
You may remove a red card with converted mana cost X in your hand from the game rather than pay Blazing Shoal's mana cost.
Target creature gets +X/+0 until end of turn.
Rare
Clash of Realities -  
Enchantment
All Spirits have "When this creature comes into play, you may have it deal 3 damage to target non-Spirit creature."
All non-Spirit creatures have "When this creature comes into play, you may have it deal 3 damage to target Spirit."
Crack the Earth - 
Sorcery - Arcane
Each player sacrifices a permanent.
Common
Cunning Bandit -   
Creature - Human Warrior
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Cunnin Bandit. At end of turn, if there are two or more ki counters on Cunning Bandit, you may flip it.
2/2
////////////// FLIP //////////////
Azamuki, Treachery Incarnate
Legendary Creature - Spirit
Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.
5/2
Uncommon
First Volley -  
Instant - Arcane
Deal 1 damage to target creature and 1 damage to that creature's controller.
Flames of the Blood Hand -  
Instant
Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.
Uncommon
Frost Ogre -   
Creature - Ogre Warrior
5/3
Common
Frostling - 
Creature - Spirit
Sacrifice Frostling: Deal one damage to target creature or player.
1/1
Common
Fumiko the Lowblood -   
Legendary Creature - Human Samurai
Fumiko the Lowblood has Bushido X where X is the number of attacking creatures. (When this blocks or becomes blocked it gets +X/+X until end of turn)
Creatures your opponents control attack each turn if able.
3/2
Rare
Genju of the Spires - 
Enchant Mountain
: Enchanted Mountain becomes a 6/1 Spirit creature until end of turn. It's still a land.
Whenever enchanted Mountain is put into a graveyard from play, return Genju of the Spires to your hand.
Uncommon
Goblin Cohort - 
Creature - Goblin
Goblin Cohort can't attack unless you played a creature spell this turn.
2/2
Heartless Hidetsugu -   
Legendary Creature - Ogre Shaman
Tap: Heartless Hidetsugu deals to each player damage equal to half that player's life total, rounded down.
4/3
Rare
In The Web of War -   
Enchantment
Whenever a creature comes into play under your control, it gets +2/+0 and gains haste until end of turn.
Rare
Ire of Kaminari -  
Instant - Arcane
Ire of Kaminari deals 1 damage to target creature or player for each Arcane card in your graveyard.
Ishi-Ishi, Akki Crackshot -  
Legendary Creature - Goblin Shaman
Whenever an opponent plays a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to target player.
1/1
Rare
Kumano's Blessing -  
Enchant Creature
You may play Kumano's Blessing any time you could play an instant.
If a creature dealt damage by enchanted creature this turn would be put into a graveyard, remove it from the game instead.
Common
Mannichi, the Fevered Dream -  
Legendary Creature - Spirit
1R: Switch each creature's power and toughness until end of turn.
1/2
Rare
Ogre Recluse - 
Creature - Ogre Warrior
Whenever a player plays a spell, tap Ogre Recluse.
5/4
unco
Overblaze -  
Instant - Arcane
Each time a target permanent would deal damage this turn, it deals double that damage instead.
Splice onto Arcane: 2RR
Uncommon
Patron of the Akki -   
Legendary Creature - Spirit
Goblin offering (You may play this card at any time you could play an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana costs include color.)
Whenever Patron of the Akki attacks, creatures you control get +2/0 until end of turn.
5/5
Rare
Ronin Cliffrider -   
Creature - Human Samurai
Bushido 1
Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.
2/2
Uncommon
Shinka Gatekeeper -  
Creature - Ogre Warrior
Whenever damage is dealt to SHinka Gatekeeper it deals that much damage to you.
3/2
Sowing Salt -   
Sorcery
Remove target nonbasic land from the game. Search its controller's graveyard, hand and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
Common
Torrent of Stone - 
Instant - Arcane
Torrent of Stone deals 4 damage to target creature.
Splice onto Arcane - Sacrifice two mountains. (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Common
Twist Allegiance -  
Sorcery
You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. They gain haste until end of turn.
Rare
VERT
Body of Jukai -  
Creature - Spirit
Trample
Soulshift 8 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.)
8/5
Uncommon
Budoka Pupil -   
Creature - Human Monk
Whenever you play a spirit or arcane spell, you may put a ki counter on ~. At the end of turn if there are two or more ki counters on ~, you may flip it.
2/2
-----flip-----
Ichiga, Who Topples Oak
Legendary Creature - Spirit
Trample
Remove a ki counter from ~: Target creature gets +2/+2 until end of turn.
3/4
Unknown
Child of Thorns - 
Creature - Spirit
Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.
1/1
Common
Enshrined Memories -  
Sorcery
Reveal the top X cards of your library.
Put all creature cards revealed this way into your hand and all others on the bottom of your library in any order.
Rare
Forked-Branch Garami -   
Creature - Spirit
Soulshift 4 (Whenever this card is put into a graveyard from play, you may return up to two target Spirit cards with converted mana cost of 4 or less from your graveyard to your hand.)
Uncommon
Genju of the Cedars - 
Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Uncommon
Gnarled Mass -   
Creature - Spirit
3/3
Harbinger of Spring -  
Creature - Spirit
Protection from non-Spirit creatures.
Soulshift 4
2/1
Common
Isao, Enlightened Bushi -  
Legendary Creature - Human Samurai
Bushido 2
Isao, Enlightened Bushi can't be countered.
2: Regenerate target Samurai
2/1
Iwamori of the Open Fist -   
Legendary Creature - Human Monk
Trample
When Iwamori of the Open Fist comes into play, each opponent may put a legendary creature card from his or her hand into play.
5/5
Rare
Kodama of the Center Tree -  
Legendary Creature - Spirit
Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control.
*/*
Rare
Lifegift -  
Enchantment
Whenever a land comes into play, you may gain 1 life.
Rare
Lifespinner -  
Creature - Spirit
Tap, sacrifice 3 Spirits: Search your library for a legendary Spirit card and put that card into play. Shuffle your library afterwards.
3/3
Uncommon
Loam Dweller -  
Creature - Spirit
Whenever you play a Spirit or Arcane spell, you may put a land card from your hand into play tapped.
2/2
Uncommon
Mark of Sakiko - 
Enchant Creature
Enchanted creature has “Whenever this creature deals combat damage to a player, add that much G to your mana pool. This mana doesn’t cause mana burn. Until end of turn, this mana doesn’t empty from your mana pool as phases end.”
Uncommon
Matsu-Tribe Sniper -  
Creature - Snake Warrior Archer
Tap: Matsu-Tribe Sniper deals 1 damage to target creature with flying.
Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
1/1
Common
Nourishing Shoal -   
Instant - Arcane
You may remove a green card with converted mana cost X in your hand from the game rather than pay Nourishing Shoal's mana cost.
You gain X life.
Rare
Patron of the Orochi -   
Legendary Creature - Spirit
Snake offering (You may play this card any time you could play an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.)
: Untap all forests and all green creatures. Use this only once each turn.
7/7
Rare
Petalmane Baku -  
Creature - Spirit
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku.
1, remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool.
1/2
Common
Roar of Jukai -  
Instant - Arcane
If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane - An opponent gains 5 life. (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Common
Sakiko, Mother of Summer -   
Legendary Creature - Snake Shaman
Whenever a creature you control deals combat damage to a player, add that much G to your mana pool. This mana doesn't cause mana burn. Until end of turn, this mana doesn't empty from your pool as phases end.
3/3
Rare
Sakura-Tribe Springcaller -  
Creature - Snake Shaman
At the beginning of your upkeep add G to your mana pool. This mana doesn't empty at the end of phases and doesn't cause mana burn.
2/4
Scaled Hulk -  
Creature - Spirit
Whenever you play a spirit or arcane spell, Scaled Hulk Gets +2/+2 until end of turn.
4/4
Shizuko, Caller of Autumn -   
Legendary Creature - Snake Shaman
At the beginning of each player's upkeep, that player adds GGG to his or her mana pool. This mana doesnt cause mana burn. Until end of turn, this mana doesn't empty from that player's mana pool as phases end.
2/3
Rare
Sosuke's Summons -  
Sorcery
Put two 1/1 green Snake creature tokens into play.
Whenever a non-token Snake comes into play under your control, you may return Sosuke's Summons from your graveyard to your hand.
Uncommon
Splinter -   
Instant
Remove target artifact from the game.
Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and remove them from the game.
That player then shuffles his or her library.
Uncommon
Taproot Kami - 
Creature - Spirit
Defender (This creature can't attack.)
Taproot's Toughness is equal to the number of forests in play.
Taproot can block as though it had flying.
0/*
Unchecked Growth -  
Instant - Arcane
Target creature gets +4/+4 until end of turn. If that creature is a Spirit, it gains trample until end of turn.
Uncommon
Uproot -  
Sorcery - Arcane
Put target land on top of its owner's library.
Common
Vital Surge -  
Instant
You gain 3 life.
Splice onto Arcane - 1G
Genju of the Realm     
Legendary Enchant Land
2: Enchanted Land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard from play, you may return Genju of the Realm to owner's hand.
Rare
Baku Altar - 
Artifact
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Baku Altar.
2, tap, remove a ki counter from Baku Altar: Put a 1/1 colorless Spirit token into play.
Rare
Blinding Powder - 
Artifact - Equipment
Equipped Creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."
Equip 2
Uncommon
Mirror Gallery - 
Artifact
The "Legend Rule" doesn't apply.
Rare
Neko-Te - 
Artifact - Equipment
Whenever equipped creature deals damage to a creature, tap that creature. As long as Neko-Te remains in play, that creature doesn't untap during it's controller's untap step.
Whenever equipped creature deals damage to a player, that player loses 1 life.
Equip
Rare
Orb of Dreams - 
Artifact
Permanents come into play tapped.
Rare
Ornate Kanzashi - 
Artifact
2, T : Target opponent removes the top card of his or her library from the game. You may play that card this turn.
Rare
Ronin Warclub - 
Artifact - Equipment
Equipped Creature gets +2/+1.
Whenever a creature comes into play, attach Ronin Warclub to it.
Equip 5
Uncommon
Shuko - 
Artifact - Equipment
Equipped creature gets +0/+1.
Equip 0
Uncommon
Shuriken - 
Artifact - Equipment ?
Equipped creature has "T, Unattach Shuriken: Deals 2 damge to target creature, then that creature's controller gains control of Shuriken unless the equipped creature was a ninja."
Equip 2
Slumbering Tora - 
Artifact
2 : Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X artifact creature until end of turn, where X is the discarded card's perverted mana cost.
Rare
That Which Was Taken - 
Legendary Artifact
4, : Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it is indestructible.
Rare
Umezawa's Jitte - 
Legendary Artifact - Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one - Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2
TERRAIN
God's Eye, Gate to Reikai
Legendary Land
T : Add 1 to your mana pool.
When Gods’ Eye, Gate to the Reikai is put into a graveyard from play, put a 1/1 colorless Spirit creature token into play.
Uncommon
Tendo's Ice Bridge
Legendary Land
Tendo's Ice Bridge comes into play with a charge counter on it.
T, Remove a charge counter from Tendo's Ice Bridge: Add one mana of any color to your mana pool.
T: Add 1 to your mana pool.
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